JuntoOnline

General Categories => Occupy My Mind! => Games => Topic started by: Listener on August 02, 2005, 11:41:02 AM

Title: 3D adventure games
Post by: Listener on August 02, 2005, 11:41:02 AM
I've got a blog post stewing on this, but am I the only one who's noticed that nearly every 3D adventure game, with the exception of the newer Tony Hawk and GTA games, are basically the same engine with characters and items overlaid onto them?

My wife bought me Futurama for the PS2 and Wallace & Gromit for the Gamecube.  They're virtually identical.  Run, jump, complete quests in order, collect items, watch cut-scenes, fight bosses with alarmingly-similar modes of attack, defense, and destruction, and finish the game in about six hours.

Just like HP:CoS, HP:PoA, and Taz: Wanted!.
Title: Re: 3D adventure games
Post by: Gamplayerx on August 02, 2005, 11:49:53 AM
Sorry.  I'm not a gamer.
Title: Re: 3D adventure games
Post by: meredith on August 02, 2005, 12:10:09 PM
Yeah, I don't remember the name, but there is a company that produces a popular multiplatform game framework that is the reason you see this sort of thing, and why there are a lot of titles that aren't platform-exclusive these days.  Lazy developers + canned solutions + short timelines = profit, right?
Title: Re: 3D adventure games
Post by: ReBurn on August 02, 2005, 12:12:40 PM
I don't get into adventure games all that much because I don't have the proper time to dedicate to them.  But the formula for these games is pretty generic, so they all seem to be just alike.  I like the GTA games just because of the ability to deviate from the formula.

I'm more of a fighting/racing gamer.  Something I can play for ten or fifteen minutes and put down.
Title: Re: 3D adventure games
Post by: dazie on August 02, 2005, 12:21:58 PM
Cuz they're dumb?
Title: Re: 3D adventure games
Post by: ReBurn on August 02, 2005, 12:22:35 PM
Quote from: dazie on August 02, 2005, 12:21:58 PM
Cuz they're dumb?
:blabla:

You sound like my wife.
Title: Re: 3D adventure games
Post by: dazie on August 02, 2005, 12:23:38 PM
Quote from: ReBurninator on August 02, 2005, 12:22:35 PM
Quote from: dazie on August 02, 2005, 12:21:58 PM
Cuz they're dumb?
:blabla:

You sound like my wife.

does she sound like this:  "ooh!  Yes!  YES!  AAAAA!  Yesyesyes!  Right THERE THERE THERE!"
Title: Re: 3D adventure games
Post by: Beefy on August 02, 2005, 12:28:43 PM
I have the Futurama game.  The only incentive to finish it is that is basically a whole new episode of the show and if you want to know the whole story you have get through everything.  The animated Batman PS2 games are like that, too (all of which I finished).
Title: Re: 3D adventure games
Post by: ReBurn on August 02, 2005, 12:30:11 PM
Quote from: dazie on August 02, 2005, 12:23:38 PM
Quote from: ReBurninator on August 02, 2005, 12:22:35 PM
Quote from: dazie on August 02, 2005, 12:21:58 PM
Cuz they're dumb?
:blabla:

You sound like my wife.

does she sound like this:  "ooh!  Yes!  YES!  AAAAA!  Yesyesyes!  Right THERE THERE THERE!"
Only when I scratch her back.
Title: Re: 3D adventure games
Post by: BigDun on August 02, 2005, 12:42:08 PM
The adventure genre needs some new blood. Things haven't changed much since the King's Quest days. Sure the graphics are better but the concept is still the same.
Title: Re: 3D adventure games
Post by: Gamplayerx on August 02, 2005, 02:21:52 PM
I like clicky games.  I think you all should play clicky games. 
Title: Re: 3D adventure games
Post by: Jessie on August 02, 2005, 02:23:11 PM
I like minesweeper.  I wonder if I could get that in 3d.
Title: Re: 3D adventure games
Post by: Listener on August 02, 2005, 02:38:57 PM
Quote from: ReBurninator on August 02, 2005, 12:12:40 PM
I don't get into adventure games all that much because I don't have the proper time to dedicate to them.  But the formula for these games is pretty generic, so they all seem to be just alike.  I like the GTA games just because of the ability to deviate from the formula.

I'm more of a fighting/racing gamer.  Something I can play for ten or fifteen minutes and put down.

Being able to deviate from the ordered-quest formula is what makes GTA and Tony Hawk different and better.